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FRVR

Gaming distribution platform

FRVR logo
21-100 employees
  • B2B
  • Gaming
  • Mobile
  • Advertising
Lisbon, Lisbon

Company mission

To democratize game distribution by delivering great games for everyone, everywhere.

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Our take

FRVR is an instant gaming distribution platform building games channels "beyond the app stores", that hopes to democratize game creation for developers and anyone with an audience. Founded back in 2014 with the creation of "Solitaire FRVR", which the company built as a way to experiment with new forms of game distribution, FRVR has since opened offices in Malta, Seville, Copenhagen and Lisbon, as well as launching two studios in Denmark.

Its approach is based on connecting the right games to the right audiences, creating pathways to their games that find people where they are already spending their time. The company has partnered with both Facebook and Samsung, and has raised good funds in the past which have been invested in securing high-quality games for its platform - for example with the acquisition of free-to-play shooter Krunker.io.

Kirsty headshot

Kirsty

Company Specialist at Welcome to the Jungle

Benefits

  • 30 vacation days β˜€οΈ 🏝
  • Workplace Allowance of 250€ (1-time payment) πŸ“Ž
  • Personal Training Budget of 600€ per year πŸŽ“
  • Remote working setup πŸ‘©β€πŸ’»
  • You will be a part of a fun & playful working culture πŸ€
  • After 3 years with FRVR, you can take your own Mini-Sabbatical: 1 extra month vacation + 2500€ budget 🧳✈️

Company values

  • Dream big - We are an endlessly ambitious, driven bunch ready to punch above our weight
  • Keep it simple - We believe in building beautifully 
simple experiences
  • Find a way - We find ways to get things done and challenge the status quo

Funding (last 2 of 4 rounds)

Aug 2024

$12.7m

LATE VC

Mar 2022

$76m

LATE VC

Total funding: $94.3m

This company has top investors

Leadership

Chris Benjaminsen

(Director of Channels)

Former Director of Product & Monetization (Games) at Yahoo!. Previously co-founded Player.IO and PlayerScale, at the latter of which they were CPO.

Worked at Cape Copenhagen for 7 years, including as CTO, CEO and Board Member. Previously founded The Game Equation and Mindflow.

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