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IMVU

World's largest avatar-based social network

IMVU logo
201-500 employees
  • B2C
  • Gaming
  • Entertainment
  • Social Media
  • Web 3.0
Staumbaugh Heller, Redwood City, CA

Company mission

To spread the power of friendship by connecting people all over the world.

Top investors

-3% employee growth in 12 months

Our take

Described as social gaming, IMVU brings people together in a massively multiplayer online universe. Players of IMVU control 3D avatars in order to meet and interact with other people. The company attracts millions of active players to the website per year.

While there are other similar games available, IMVU has developed its own sophisticated in-game economy, and has been praised for the depth and immersive nature of its environments.

With the video game market now bigger than film and music combined, IMVU has carved out a very individual niche, and one particularly appeals to female players. Market research indicates that IMVU has a primarily female audience, which is extremely unusual in the world of video games, and thus particularly valuable.

Steph headshot

Steph

Company Specialist at Welcome to the Jungle

Funding (last 2 of 4 rounds)

Jan 2021

$35m

LATE VC

Jan 2009

$10m

SERIES D

Total funding: $63m

This company has top investors

Leadership

Daren Tsui

(CEO, not founder)

VP Data Integration at Zip2/AltaVista, CEO of SkyGo, Senior VP at Samsung before joining IMVU's parent company Together Labs.