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Revolt Games

Gaming studio

Revolt Games logo
1-20 employees
  • B2C
  • Gaming
La Confluence, Lyon, France

Company mission

To turn the world into a giant game board.

Our take

At the heart of great game creation is usually avid-gamers and game lovers. What seems to be the knack for game creation is understanding how it feels to be a player within the world of the game the studio has created. With a mission to turn the real-world into a giant game board, Revolt is alluding to said passion and deep understanding.

Founded in 2019, Revolt has already created two games, one of which has had especially impressive success. “Neopolis” reached 1.5 million downloads in two countries and now has plans to launch worldwide. The premise of both games have been likened to the short-trending game Pokémon Go (though since launching has had 500 millions downloads), and Revolt has expressed its desire to explore the endless possibilities of virtual worlds atop real ones. The idea is exciting and as the company grows its team, it will be great to see how it manages to expand worldwide.

Steph headshot

Steph

Company Specialist at Welcome to the Jungle

Company values

  • Collaboration - with a focus on constant feedback & teamwork,
  • Ownership - with strong decision-making power and the responsibility that comes with it,
  • Ambition - budget and resources unlocked to test bold ideas,
  • Data-driven - data analysis is at the core of our decision

Leadership

Ben Kaltenbaek

(Co-founder)

Previously Co-founded Re:volt and was a Product Owner at Boot-Start.

Worked as a Consultant Assistant in PR at Havas Paris, Public Relations Officer at Amaris and Junior Product Manager at Natixis.