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Second Dinner Studios

Independent game development studio

Second Dinner Studios logo
21-100 employees
  • B2C
  • Retail
  • Gaming
  • Entertainment
  • Digital Media
Irvine, CA

Company mission

Second Dinner's mission is to make the most entertaining games in the world.

Our take

For a long time, the gaming industry was dominated by a small number of studios. In recent years, however, the prevalence of small, independent studios has risen. Second Dinner Studios is one of a crop of new games studios looking to disrupt this ever-growing market.

Second Dinner was founded by a team of former directors, producers and artists from Blizzard Entertainment, one of the biggest names in gaming. This combined expertise, which covers every aspect of the game creation process, has helped the company to gain a solid foothold in the market. In 2022, Second Dinner launched its first game, Marvel SNAP, the end product of a high value partnership with entertainment giant Disney.

The gaming market is one of the fastest growing industries in the world, and Second Dinner's partnership with Marvel, the world's most recognisable franchise, has helped set it apart from the crowd. However, the company has faced pushback over its in-game monetization features. Nonetheless, Second Dinner was quick to remedy these features, displaying impressive agility.

Freddie headshot

Freddie

Company Specialist at Welcome to the Jungle

Benefits

  • 100% remote or flex work environment
  • Health, vision and dental insurance
  • 401k
  • 10+ paid holidays and year-end shutdown
  • Flexible/open PTO
  • 16 weeks of 100% paid parental leave with no waiting period
  • Employee Assistance Program
  • Discount offers for computer hardware, wireless, streaming services, and more!
  • Learning opportunities via in person and online training courses

Funding (2 rounds)

Jan 2024

$100m

SERIES B

Jan 2019

$30m

EARLY VC

Total funding: $130m

Leadership

Previously founded the PFN Group, and was SVP and Executive Producer at Blizzard Entertainment.

Ben Brode

(Chief Development Officer)

Previously worked as Principal Game Designer and Game Director for Blizzard game Hearthstone.

Jomaro Kindred

(Art Director)

Was a Senior Concept Artist at Nerve Software, before joining Blizzard Entertainment as a Senior Concept Artist.

Yong Woo

(Chief Production Officer)

Was a Senior Associate at Sapient and Director of Mobile Products at Where LLC. Then served as Production Director for Blizzard Entertainment's Hearthstone.