AudioMob

In-game audio ads

AudioMob logo
21-100 employees
  • B2B
  • Marketing
  • Gaming
  • SaaS
  • Advertising
Holborn, London, UK

Company mission

To help advertisers better reach their consumers and help game developers better monetize their games.

Our take

Gaming is one of the world's fastest growing industries, and mobile gaming is big business for advertisers. However, in-game adverts can be intrusive and unpopular among gamers. AudioMob solves this problem by helping developers to monetise their games without interrupting users.

AudioMob was founded by two Google and Facebook advertising veterans. Its experimental audio technology has become a sought-after alternative to invasive in-game video adverts. The company has worked with high-profile celebrities such as Ed Sheeran, as well as big-name brands like Intel and KitKat. This has helped it to build a strong presence in the gaming market.

AudioMob's technology is used in every country outside of China, and has an especially strong presence in the UAE and Germany. The company is valued at around $110 million, and has been working to consolidate its market position. It has made a number of partnerships recently, including one with Katz Media Group's Digital Audio division, that grants the company the opportunity to reach a potential 230 million monthly US consumers with in-game audio ads.

Freddie headshot

Freddie

Company Specialist at Welcome to the Jungle

Benefits

  • Financial planning
  • Pension contributions
  • Birthdays off
  • Private healthcare
  • Daily lunch allowance
  • Volunteer days
  • Gym subsidy
  • Relocation packages
  • Mental healthcare services
  • Flexible working
  • Development allowance

Funding (last 2 of 3 rounds)

Nov 2021

$14m

SERIES A

Jun 2021

$0.1m

GRANT

Total funding: $15.6m

This company has top investors

Leadership

Previously worked as a Facebook Science Partner and was a Google Agency Strategist.

Previously worked as a Brand Manager at Teach First, and as a Customer Solutions Engineer at Google.