Release Manager, Bungie

$139-159k

+ Discretionary bonus opportunities

Excel
Windows
Mid and Senior level
Remote in US

More information about location

Bungie

Video game studio

Be an early applicant

Bungie

Video game studio

1001+ employees

B2CGamingDigital MediaSaaS

Be an early applicant

$139-159k

+ Discretionary bonus opportunities

Excel
Windows
Mid and Senior level
Remote in US

More information about location

1001+ employees

B2CGamingDigital MediaSaaS

Company mission

To create hopeful worlds that inspire passionate player communities and lifelong friendships.

Role

Who you are

  • Experience with release management or a similar role in the game or software industry
  • Ability to communicate clearly and concisely in both verbal and written skills with team members across the studio and with external partners
  • Ability to coordinate with internal teams and effectively prioritize tasks
  • Impeccable organization and time management skills
  • Detail-oriented, focused, and composed under pressure
  • Ability to quickly solve or seek the solution to problems in a fast-paced and ever-changing environment
  • Passion for continuous improvement
  • Highly adaptable to a variety of situations
  • Flexibility with schedule during game and patch release windows, including some on-call work
  • Proficiency with Microsoft Windows and Office (Excel, Outlook)
  • Enthusiasm for and knowledge of the games industry

Desirable

  • Experience managing digital storefronts, digital supply chains, metadata management, and/or game publishing
  • Experience shipping titles for PlayStation, Xbox, PC
  • Experience supporting a Games as a Service (GaaS) title
  • Experience working within an Agile environment
  • Knowledge of certification/release processes for gaming platforms
  • Experience with SDK tools for console/PC platforms
  • Experience with PowerShell or other scripting languages to automate repetitive tasks
  • Experience programming in C# or other languages to build tools
  • Experience with build systems, CI/CD, release pipelines, etc

What the job involves

  • As a Release Manager at Bungie, you will play a critical role in operating a live service game, managing our digital storefront presence, and releasing our games and updates on multiple gaming platforms
  • You'll work with teams across the studio and with our external partners to schedule and shepherd products through their entire release lifecycle, ensuring high quality and on-time delivery
  • As we learn from each release, you will recommend and implement operational changes to continually improve experiences for our team, other Bungie teams, and the players of our games
  • Work with internal and external partners to create products, bundles, and offers in platform stores
  • Ensure on-time and successful store and game updates through planning, prioritizing, scheduling, and coordinating all necessary work within the studio and with external partners
  • Coordinate and communicate status of releases
  • Run build processes to produce releasable packages and archives
  • Support internal teams as needed for release info, builds, packages, environment access, and investigations
  • Build effective relationships with development, operations, and publishing teams within Bungie and our gaming platform partners
  • Coordinate ordering, distribution, and management of digital game codes
  • Find ways to improve our current processes, making them more efficient, reliable, sustainable, and adaptable
  • Create and update documentation as release processes changes

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Insights

19% employee growth in 12 months

Company

Company benefits

  • Contract and International FTE employees receive competitive benefits through their relevant contracting agency
  • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
  • 10 paid Floating Days annually, prorated in the first year of employment based on start date
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked

Funding (1 round)

Jun 2018

$100m

GROWTH EQUITY VC

Total funding: $100m

Our take

As one of the leading video game companies in the US, Bungie’s former titles have included bestselling game franchises such as Halo and Destiny, marking it as a next-gen studio that is keeping its finger on the next-gen games console pulse.

Bungie scaled up in the early noughties thanks to an acquisition by Microsoft, leading to a period where Bungie made games for a variety of consoles. In 2022, it was bought by Sony for $3.6 billion, though it claims that it will still work across different platforms despite its owner’s lean towards PlayStation.

Indeed, Sony claims to have bought Bungie for its help in entering the live service games market. In return, Bungie will benefit by scaling up its team for new game and DLC releases. This is a promising direction, although it is worth noting that the underperformance of Destiny 2 has cast a few worries on the nature of Bungie's independent future.

Kirsty headshot

Kirsty

Company Specialist at Welcome to the Jungle