Staff Data Scientist, Rec Room

App Performance

$159.4-215.6k

Plus stock options and bonus

SQL
Python
R
Room
Close
Senior level
Remote in US
Rec Room

Platform for building and playing games together

Open for applications

Rec Room

Platform for building and playing games together

201-500 employees

B2CGamingEntertainmenteSportsVirtual RealityCommunity

Open for applications

$159.4-215.6k

Plus stock options and bonus

SQL
Python
R
Room
Close
Senior level
Remote in US

201-500 employees

B2CGamingEntertainmenteSportsVirtual RealityCommunity

Company mission

To provide gaming lovers with amazing immersive social, multiplayer, VR, and AR experiences.

Role

Who you are

  • 5+ years of product analytics experience, with a proven track record of deriving insights that lead to product changes
  • A Bachelor’s or Masters in Math, CS, or related field
  • Significant expertise in experimentation methodologies
  • Very strong knowledge of SQL
  • Experience with Python or R is a plus
  • Experience with manipulating and analyzing complex, high-volume data
  • A constant desire to learn, improve, and help others improve
  • Effective communicator with the ability to distill complex concepts into easily digestible insights

What the job involves

  • We are currently seeking a Senior/Staff Product Data Scientist with a focus on App Performance
  • As the data lead on this cross-company initiative, you’ll play a critical strategic role in shaping how and where we focus our efforts
  • You’ll work closely with senior leadership and developers across multiple teams to understand how technical quality impacts player experience and to identify the highest-leverage opportunities for improvement
  • You'll also collaborate with our creator and partner teams to feed this information back to our creators
  • Own our understanding of the technical quality of the app, meet frequently with Rec Room engineering leads and company management, and shape investment decisions
  • Lead initiatives to develop new tracking and experimentation methodologies to uncover opportunities to improve various aspects of the app
  • Use statistical and machine learning techniques to analyze complex data sets, identifying trends that will inform improvements in app stability and performance
  • Own the experimentation plan for the company and its quality efforts, guiding teams on whether to ship and how to consider engagement tradeoffs
  • Develop a strong understanding of how game development on Unity works
  • Work with Creator success teams and our personalization team to incorporate your findings into the product

Our take

Originally launched as a social hangout for virtual-reality headset users, Rec Room follows in the footsteps of gaming giants Roblox, offering a blend of gaming, social media, and user-generated content. With a teenage target market that is slightly older than Roblox, Rec Room now boasts around 29 million active users.

Like its closest rival, Rec Room also puts an emphasis on content creation, allowing users to create their own virtual rooms and games, and share them with the community. However, whilst other companies have relied on platforms like Facebook to initiate the social aspect of the gaming experience, Rec Room has independently provided a variety of social experiences for both novices and experienced gamers.

The company has recently seen both its user-base and valuation grow exponentially, with the considerable funding raised by the company cited to expand operations and business reach. Rec Room also has aims to experiment with changing avatars to add more personalization, for instance by adding feet, and is investigating further brand partnerships in apparel, music, and other categories, as well as more "game-adjacent" content.

Freddie headshot

Freddie

Company Specialist at Welcome to the Jungle

Insights

Top investors

Some candidates hear
back within 2 weeks

20% employee growth in 12 months

Company

Funding (last 2 of 5 rounds)

Dec 2021

$145m

LATE VC

Mar 2021

$100m

LATE VC

Total funding: $294m

Company benefits

  • Flexible Work Culture - As a workplace, we're a fun, supportive, high trust culture and offer 100% remote or hybrid opportunities out of our Seattle office. We provide work from home office equipment, support, and furniture reimbursements
  • Unlimited Paid Time Off - We want you to be the best version of yourself. We offer unlimited PTO to give our team members the time they need, when they need it
  • 401K - Rec Room offers a competitive 401k package with 100% employer matching up to 6%
  • Health and Wellness - We offer premium benefits including: Medical, Dental, Orthodontics, Vision, Paid Parental Leave, Life Insurance, Long Term/Short Term Disability, FSA, Family Care, and EAP
  • Career Growth and Mentorship - We are growing fast and we make it a priority to invest in the growth and career development of our folks through educational opportunities and mentorship
  • Equity - Become a stakeholder in one of Seattle's most exciting Unicorns! We are a privately held company and offer competitive stock options

Company values

  • When in doubt, build it - We take a bias towards action. When in doubt, we build it. We value doers over talkers. Playable code speaks louder than any argument.
  • Ready, fire, aim, REPEAT! - We ship and iterate constantly. We learn by trying new things and listening to our community.
  • It's a small world - We respect our customers. We value long term connections over making a quick buck. No exploitive monetization methods.

Company HQ

Uptown, Seattle, WA

Leadership

They studied at Cornell before working at Microsoft HoloLens, in roles including Principal Program Manager.

Cameron Brown

(CCO)

They started their career at Beam Software before roles at Auran, Pandemic Studios, and EA. They also spent 4 years at Microsoft Creative Studios.

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