Senior/Principal Software Engineer, Roblox

Cell Lifecycle

$219.8-368.8k

+ Equity

Kubernetes
Go
Mid, Senior and Expert level
San Francisco Bay Area

More information about location

3+ days a week in office (San Mateo, CA)

Roblox

Online gaming & entertainment platform

Open for applications

Roblox

Online gaming & entertainment platform

1001+ employees

B2CGamingEntertainmentCommunity

Open for applications

$219.8-368.8k

+ Equity

Kubernetes
Go
Mid, Senior and Expert level
San Francisco Bay Area

More information about location

3+ days a week in office (San Mateo, CA)

1001+ employees

B2CGamingEntertainmentCommunity

Company mission

To help connect and bring together people from around the world through play.

Role

Who you are

  • 3+ years of experience
  • Experience working in the Kubernetes ecosystem. Prior experience building Kubernetes operators or building/running Kubernetes distributions preferred
  • Strong proficiency in Go or other well structured programming languages
  • Enjoy working on critical, large-scale, cross-platform, multi-tenant distributed systems
  • Prefer building systems automation over operational and repetitive tasks
  • An appreciation for working on observability and reliability to build long term sustainable systems

What the job involves

  • As a software engineer on the Compute Cell Lifecycle team you will create, support, and evolve the infrastructure at Roblox as we build out Roblox's private cloud
  • The Cell Lifecylce’s mission is to create and manage a sustainable and reliable compute primitive across all backend environments (all on-prem and public cloud data centers) to all Roblox engineers
  • Come help us create, support, and evolve the infrastructure that manages the millions of containers that serve hundreds of millions of requests per second that power Roblox where you will have the opportunity to create long lasting impact on the entire company
  • Build and evolve a cell primitive for Roblox that runs the backends for the vast majority of Roblox’s compute workload
  • Work closely with other teams in Compute and across the company to develop new features, support for new workloads, and define the right cross-system APIs as we expand the footprint of ‘cells’
  • Safely and reliably manage a critical at-scale system

Our take

While online gaming is no longer a revolutionary concept, Roblox has established itself as a leader in the industry by creating a gaming toolbox that encourages quality game creation, which it pays developers for.

In addition to standard games, the platform offers virtual worlds and other experiences to explore and interact with. Its platform provides an online ecosystem for millions to create, socialize, chat, and explore immersive experiences with friends. In fact, in the US its used by two-thirds of children aged 9 to 12.

The experiences on the platform are made by Roblox's over three million creators, and are available on a range of devices from PC to Xbox to Oculus, and more. The company has grown at an impressive rate, and has been keen to adopt new developments in the tech world, for example with its real-time AI translation for players to interact outside their native tongue.

Freddie headshot

Freddie

Company Specialist at Welcome to the Jungle

Insights

Top investors

Some candidates hear
back within 2 weeks

25% employee growth in 12 months

Company

Funding (last 2 of 9 rounds)

Jan 2021

$520m

SERIES H

Feb 2020

$150m

SERIES G

Total funding: $922.8m

Company benefits

  • Medical, dental, and vision coverage
  • 401k
  • Flexible vacation policy
  • Roflex - Flexible and supportive work policy
  • Roblox Admin badge for your avatar
  • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
  • Onsite fitness center and fitness program credit
  • Annual CalTrain Go Pass

Company HQ

South San Mateo, San Mateo, CA

Leadership

Studied Electrical Engineering at Stanford before founding Knowledge Revolution in 1990, where they spent 9 years as CEO. They worked as VP of MSC.Software for 2 years, and started Roblox in 2005.

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