Back-end platform for game developers
Be an early applicant
Back-end platform for game developers
201-500 employees
Be an early applicant
201-500 employees
To empower game creators by providing them with the backend platform and tools required to make scalable, reliable AAA-quality games.
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To empower game creators by providing them with the backend platform and tools required to make scalable, reliable AAA-quality games.
The gaming industry is still booming with industry revenues forecast to exceed $320 billion by 2026, driven largely by the rise of cross platform online multiplayer games. However this has created a problem for developers themselves, who often lack the backend infrastructure required to build, scale, and operate live games.
AccelByte was founded by former EA, Lucasfilm Games, and Epic Games Technical Lead Junaili Lie to offer a “one stop shop” backend platform, in a bid to free developers up to design games rather than build infrastructure.
Since launching in 2016, the company has grown rapidly and now counts a considerable number of major gaming studios amongst its customers including Dreamhaven, Omeda Studios, and Warner Bros.
AccelByte has had little trouble raising capital either, securing funding from SoftBank and Sony Interactive Entertainment to propel its expansion through North America, Europe, and Asia, where both the consumer gaming market and the game development industry is going through a huge surge.
Kirsty
Company Specialist at Welcome to the Jungle
Nov 2021
$100m
SERIES A
Junaili Lie
(CEO)Was the Director of Online Technology at Epic Games from 2013 - 2016 before founding AccelByte. Prior to this they worked at LucasArts (now Lucasfilm Games) as Online Games Technical Director, and at EA as a Lead Software Engineer turned Lead Technical Architect.